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Street scene

I built this environment to further learn the ins and outs of Unreal Engine as well as Substance designer. All the textures in the scene are 100% procedurally generated in Substance designer 5, no photo or photoshop bitmaps were used (except for two monochrome masks for the Hanzi)

All Screenshots taken in Unreal Engine 4.

All Screenshots taken in Unreal Engine 4.

A closeup of one of the assets - I made my own weaves in 3D and textured/baked it in substance designer.

A closeup of one of the assets - I made my own weaves in 3D and textured/baked it in substance designer.