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Nasone

I went to Italy this year and photographed several of these Nasone (water fountains) around Rome. When I got home I started work on modelling one.. This scene is rendered in realtime in Unreal Engine 4. Almost all textures are made in Substance designer (everything except the plants).

Flat shaded model in Unreal Engine.

Flat shaded model in Unreal Engine.

Wireframe

Wireframe

A sand and pine needle material made in Substance designer. I exported an extra mask so the sand and needles could be faded out independently in the final scene.

A sand and pine needle material made in Substance designer. I exported an extra mask so the sand and needles could be faded out independently in the final scene.